war thunder a6m5

war thunder a6m5

Ikoma – Land Air Corps Es verwendet die A6M5 Ko's Type 99 mk 2 Kanone Modifikation sowie dickere Flügel Enthäuten, für höhere Tauchgeschwindigkeiten ermöglicht. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, [Forum] Aircraft Data Sheets - Mitsubishi A6M5, https://wiki.warthunder.com/index.php?title=A6M5&oldid=83890, 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (100 rpg = 200 total), 2 x 7.7 mm Type 97 machine guns, nose-mounted (700 rpg = 1,400 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). Mitsubishi A6M5 Model 52s abandoned by the Japanese at the end of the war (Atsugi naval air base) and captured by US forces. All of these changes reduced mobility but increased speed, making the model 52 the fastest of all the Zeros. The F6F, on the other hand, might get confused with other planes as it looks rather average. Zángano Holgazán ᕙ(⇀‸↼‶)ᕗ. Oct 30, 2015 @ 12:21pm is the a6m5 ko worth? It seems that A6M2 to A6M5 could also install 250 kg bombs if a special bomb suspension was installed. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. In August 1943, 77 years ago, the A6M5 Zero made its first flight. However, a skilled pilot with the A6M5 can be immensely rewarding in surviving and securing kills in defensive flying. However, with its impressive dog-fighting characteristics come the Zero's inherent weakness "Speed"! The wings remained the same size and shape as the A6M3 Reisen mod. All enemy fighters will be considerably faster than the Zero, but less able to dogfight so should be approached in the same way. Games. War Thunder > General Discussions > Topic Details. The biggest and longest window to return fire on an enemy is when they overshoot and begin to zoom away. This can lead to the A6M5 struggling to engage them on the offensive due to its weak perfor… A6M5. When fighting on the defensive, speed is critical in engagement because most of the enemies will be considerably faster than the A6M5. It is important to note that the A6M5 performs considerably worse above 5 km, so be mindful of the limitations to prevent being in a position of disadvantage. The A6M5 otsu is a rank III Japanese naval fighter with a battle rating of 4.7 (AB/RB) and 5.0 (SB). Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. A preferred evasion tactic is to perform a shallow spiral dive; turn tight enough to keep out of the opposition fighters guns, but try to keep it just close enough to make the enemies believe they could still catch the A6M5 in its sights. However, it is very recommended to set keybind for firing MG only as you can definitely not waste the valuable cannon rounds. The biggest and longest window to return fire on an enemy is when they overshoot and begin to zoom away. When fighting on the offensive, select a target lower than the Zero, or in rare cases slower, then stick to Energy fighting and dive on them. Dive at it and stabilise the plane so the gunsight stays overall still at the target. War Thunder. It is important to note that the A6M5 performs considerably worse above 5 km, so be mindful of the limitations to prevent being in a position of disadvantage. 3.v-103スキン ・これは台南空所属 三菱第3647号機である。皆様ご存知“大空のサムライ”こと坂井三郎氏が、台南空に所属していた際に搭乗していたことでも知られる。 Premium and Battle Pass Coins Vehicles Customization . Приятного просмотра! If you only use the MGs, your targets are trucks, AAA and howitzers. Aircraft position is incredibly important to the A6M5. F4U, F6F, P-47, etc: these planes are a huge threat to the late Zeros as they have superior firepower, speed, dive acceleration and robust airframes. Many fighters will also be able to outrun the A6M5 in an extended dive, in these cases it is better to give up and recover than engage in a protracted chase that will ultimately equalize on energy. However, the Nakajima Sakae engine makes it difficult to recover energy quickly so choose when to extend carefully or the Zero will end up lacking the speed to evade when the enemies begin to attack! War Thunder > General Discussions > Topic Details. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. The upfront cost of a A6M2 is 180,000. The A6M can perform dogfighting, some ground pounding and some intercepting. With the amazing stableness the aim should be easy. It has been in the game since the start of the Open Beta Test prior to Update 1.27. War Thunder CDK Camouflages ... A6M5 HEI ,A6M7 A6M8 2 flown completed prototypes i would like to see them all before the next year, but i am sure there is much more desk sitting and sleeping before we can see the easy implementation of these vehicles witch should have been added years ago . A rather difficult manoeuvre, but this move can tease enemies into longer turns and cause them to burn more energy while on the A6M5 tail. Tracer can also be used as a pure AP belt, so while fires may be hard to start, it may penetrate the cockpit armour and hit the pilot, or even force the enemy into costly defensive evasion to help put them into the Zero's sights. War Thunder Steam Pack includes:P-36A “Hawk” fighter (Rank 1 USA) of lieutenant Philip M Rasmussen, one of the few American pilots, who managed to take off to protect Pearl Harbor from furious attacks of Japanese planes (not a premium plane). War Thunder. The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. Avoid being above them at all costs, utilise the Zero's manoeuvrability and sneak under their belly. Uploaded: 17 Apr 2014 . close. Battles can be won, but it will cost a considerable amount of energy that might be needed later. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A request skin to recreate the Dragon's Raiment from Zero No Tsukaima This skin is for the A6M5 ko, however it should work on the A6M5 otsu as well. chevron_left. If your aim is accurate you can destroy one target in a single pass. Squads . In turn, this version of the A6M is inherently heavier, making the aircraft more slugg… Dragon's Raiment from Zero No Tsukaima . The A6M5 received heavier gauge wing skinning as well. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. These are quite effective cannons even if the rate of fire is a little low at ~500 rpm. CW-21; D.510C; Hawk III; I-16 Chung 28; I-16 type 10 ␗Gladiator Mk I ␗I-153 M-62 ␗I-15bis ␗I-16 type 5 ␗Ki-27 otsu; H-81A-2; P-66 ␗Ki-43-III ko Hayabusa ␗Ki-44-II hei Shoki ␗Ki-45 hei/tei Toryu ␗Ki-61-I otsu Hien ␗P-40E-1 Kittyhawk ␗P-43A-1 ␗A6M2 Reisen ␗A6M5 Reisen ␗I … В этом видео: обзор японского палубного истребителя A6M5 Ko и советы для пилотов. Save them for any unexpected dogfights. If in a dog-fighting stance, success can be had with the A6M5; but to excel, consideration between different tactics need to be had. For ground pounding with bombs, look for tanks and pillboxes. Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. The plane's non-folding wings had rounded wingtips, and their span was reduced to 11 meters (one meter shorter than the A6M2 Model 21). The butcher bird has vastly superior firepower, is considerably quicker, dives far better, is better protected, rolls much faster, zoom climbs better etc.. Modifications were made including the removal of the wing folding mechanism. Toate Discuții Capturi de ecran Ilustrații Difuzări Videoclipuri Știri Ghiduri Recenzii War Thunder > Discuții generale > Detaliile subiectului. Tracer belt with pure HEF-T is rather excellent, but the tracer round has less explosive filler than the pure HEF shell, so overall power is reduced with the ability to guide each shot. Planes - Japan. The enemy's lowered speed will benefit when the A6M5 moves around to gun them, especially when the enemy overshoots. The most notable difference of the A6M5 compared to earlier variants is the modification of the Nakajima Sakae engine's exhaust system to point the exhaust pipes backwards and provide a small, but noticeable increase in thrust. The Japanese had hopes of a new interceptor becoming available to fight against newer allied fighters. The enemy's lowered speed will benefit when the A6M5 moves around to gun them, especially when the enemy overshoots. It is vulnerable to enemy fighters that do not engage it on the Zero terms at low speed and instead chose to stick to high-speed passes. Special offers Golden eagles Pay with a gift card Vehicles Premium account Soundtrack. Then, once the target fills out around 1/6 of the gunsight, open fire. Запускаю игру. If you want to stick to a similar B.R how about the 190A-5? The A6M5 Ko. Fansite pour le jeu War Thunder. Its appearance resembles a P-38: a center fuselage with two engine nacelles extending backwards and forming the twin tail like a frame, you will know it is a Black Widow and not a Lightning when red tracer bullets start shooting out from it. Жду некоторое время. However, with its impressive dog-fighting characteristics come the Zero's inherent weakness "Speed"! It is quite fast, packs a fatal punch, has a searching radar, and a deadly turret on top. However, a skilled pilot with the A6M5 can be immensely rewarding in surviving and securing kills in defensive flying. From War Thunder Wiki. Skin and Camouflages for the A6M5 in Warthunder Live. Universal belt with a one HEF-T, two HEF, and one AP-I pattern is a decent second choice if a tracer element is needed to aim. 2191 469 0 14 мб . Activate the camouflage coupons for your vehicles, or trade them on the market for Gaijin Coins! was one of the latest and the most advanced models of the legendary “Zero” naval fighter, that struck fear in the hearts of US pilots during the early stages of WWII. Wiki info about A6M5. Mitsubishi A6M5 - 8 Zero-Sen (Zeke 52)(236) Page 14-960 ... Navy Aircraft Military Aircraft Imperial Japanese Navy War Thunder Army & Navy Nose Art Armed Forces Historical Photos Airplanes. Many opposing fighters tend to be specialized in performance-based energy manoeuvres with Boom and Zoom fighting styles rather than the classic turning and dogfighting of the A6M5. Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. It is quite fast, packs a fatal punch, has a searching radar, and a deadly turret on top. Universal belt with a one HEF-T, two HEF, and one AP-I pattern is a decent second choice if a tracer element is needed to aim. Though not very effective weapons being 7.7 mm, time and patience with the aiming can still secure tallies and the weapons are still better than nothing. In Simulator, the A6M Zero is overall a great plane to fly. It was the fastest modification with a top speed of 565 km/h, but with the same agility. The exhaust system was improved by replacing the common exhaust system with separate exhaust nozzles for each pair of cylinders. Also, if developers make new model for A6M, they will replace old 3D models for existing A6M serise, too! Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. This page was last edited on 24 December 2020, at 11:41. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … The plane's non-folding wings had rounded wingtips, and their span was reduced to 11 meters (one meter shorter than the A6M2 Model 21). For ground pounding with bombs, look for tanks and pillboxes. These changes were made to help speed up production, as well to increase dive speed. Its appearance resembles a P-38: a center fuselage with two engine nacelles extending backwards and forming the twin tail like a frame, you will know it is a Black Widow and not a Lightning when red tracer bullets start shooting out from it. The A6M5 Zero Model 52 on display in the National Air and Space Museum came from a group of 12 Japanese aircraft captured on Saipan Island in April 1944. P-61: this plane is one tough nut to crack. The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. These changes were made to help speed up production, as well to increase dive speed. The upfront cost of a A6M5 is 820,000 . The wings remained the same size and shape as the A6M3 Reisen mod. For manual engine control users, climb at ~220 km/h (100% prop pitch, 30% radiators and supercharger change at 3.4 km on WEP or 4 km otherwise), this will place the plane in a good position to select targets at a similar altitude to the Zero's position. The A6M5 Reisen is a rank III Japanese fighter Bombers should be avoided unless confident in aiming and crippling the bomber on the first pass. The A6M5 is an excellent dog-fighter nearly peerless in a low-speed engagement, even the renown Spitfire look clumsy and slow compared to an A6M5. До 10:00 (МСК) 23 сентября у вас есть отличная возможность получить уникальные подарочные и … This allows the plane to be an absolute monster if opposing planes get slow enough for it to catch and force into a dogfight. The turret consists of 4 x 12.7 mm M2 Browning machine guns that cover the upper half of the plane, and most P-61 players tend to fly low or get you into their upper half to target you with the turret. Be conscious of the Zero's low dive limit of 740 km/h so do not power dive onto targets. They will quickly lose control and start spinning and it is quite hard to recover. Premium and Battle Pass Coins Vehicles Customization . The most notable difference of the A6M5 compared to earlier variants is the modification of the Nakajima Sakae engine's exhaust system to point the exhaust pipes backwards and provide a small, but noticeable increase in thrust. 132 23 December 2020 Trophies with a user-created “Hot Tracks” camouflage Get a unique trophy by simply playing the game. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. When no such plane could be produced, the A6M3 was modified to continue to fill that role. Two aircraft: XP-38G Lightning (Rank 2 USA), A6M5 Ko (Rank 4 Japan). Bombers should be avoided unless confident in aiming and crippling the bomber on the first pass. The Mitsubishi A6M5 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 12 in the Japanese line. Reset after each attack, resist the temptation to be drawn into dogfight! This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. You can bring the minimum amount of fuel (29 minutes) since this model of the Zero only has a 100-round drum per cannon, as a result you might need to constantly return to airfield to reload so there is no need to bring more fuel. Reset after each attack, resist the temptation to be drawn into dogfight! This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Consequently, the Zero remained in production throughout the war. For War Thunder. This can limit the player's ability to see the target in a turn fight since to lead the target, the player must cut inside its turn, meaning the nose will now block the target. A modified A6M3, the A6M5 had the ability to dive at higher speeds, giving it dive speeds of 657 km/h. A6M5 otsu. chevron_left. There had been a less noticeable decrease in the wingspan of ~1 metre leading to slightly worse turning performance than early Zero variants but helps push the speed to 565 kph at 6 km, making it the fastest Zero variant. P-61: this plane is one tough nut to crack. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. Low stall speed and great low speed handling, Excellent smooth handling in simulator and great rear visibility, Bomb options of 2x 60kg or 1x 250kg bombs, can be useful in tank RB, The machine guns, at least, are inaccurate proximity, dealing more damage than the spread-out guns of the Spitfire's, Low acceleration, dive speed, and climb rate, Little ammunition, though better than the Spitfire, Only two 7.7 mm machine guns to supplant the cannon, Limited 20 mm cannon ammo of only 100 RPG -- better than the early Zeros but still inadequate, Has lots of bars inside the cockpit, limiting visibility. Pick the battles and only use dog-fighting as a last resort and attempt to use Energy fighting as the primary mode of attack when possible. The A6M5 also had CO2 fire extinguishers installed in the wing fuel tanks starting from production number 4274 onward. It possesses an excellent horizontal turn time combined with an acceptable roll rate and two 20 mm Type 99 Mk-2 cannons. It has 250 cannon ammo, the same as the A6M5 Otsu. Stealth belt provides a pattern of three HEF and two AP-I rounds, giving a good rounded HE fragmentation and AP damage potential with the added bonus of not letting the opponents see the shells as they travel by. The A6M5 Reisen (Zero) is a fighter that excels at low to medium speed turning engagements, it is the classic dog-fighter! 20 mm Type 99 Mk 2 A request skin to recreate the Dragon's Raiment from Zero No Tsukaima This skin is for the A6M5 ko, however it should work on the A6M5 otsu as well. Therefore it is quite easy to counter them: engage a turnfight with them and turn tighter and tighter, or do a few barrel rolls. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. Be conscious of the Zero's low dive limit of 740 km/h so do not power dive onto targets. The A6M5 has a very low stall speed of 121 km/h with flaps, so pursuing an opposition fighter in a zoom climb is possible. They can also set you aflame easily. Mitsubishi Type 0 Model 52 "Kou" (A6M5 Model 52a, reporting names: Zeke/Hamp/Zero) single-engine carrier-based fighter In the middle of 1942, the Allies in the Pacific Ocean Theatre took the offensive, while … Many fighters will also be able to outrun the A6M5 in an extended dive, in these cases it is better to give up and recover than engage in a protracted chase that will ultimately equalize on energy. Dive at the target at a rather shallow angle, and release the 60 kg bombs when you are very close, with the target below the gunsight and filling up around half of it. The F6F, on the other hand, might get confused with other planes as it looks rather average. 99 Mk 2 Kanone Modifikation sowie dickere Flügel Enthäuten, für höhere Tauchgeschwindigkeiten.! Speed will benefit when the A6M5 can begin with a top speed of 565 km/h, less! The low stall speed and lovely handling as earlier models noticeable modifications were made including the of... 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For 1150 was installed ww2 aircraft Military aircraft fighting plane Army & Navy World Ii. Jima event and have a blast ( 1941-1942 ) it one of the Zero!

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